![]() Casting cost is now 20 (was 25)Ĭall Beast Horde now summons 2-3 animals per turn instead of 1. The three Favored X empire upgrades from the Archdruid are merged into one Favored Enemy (was Favored Giant, Favored Monster and Favored Dragon)Ĭall Ancestral Spirit is now Tier 3, 220 Knowlegde (was Tier 5, 700 knowledge). Shamans now have Awaken Spirit ability, grants one animal +500 morale and +3 melee damage until the end of combat ![]() The cost of maintaining summons has been raised across the board to help counter this.Īnimistic Knowledge now gives 3 knowledge per structure (was 5), now affects all Treasure Sites (before it only affected a limited subset of them)Īnimistic Knowledge is now Tier 4, 350 knowledge (was Tier 3, 200 knowledge) ![]() Most of these changes were designed to either elevate skills that were considered too weak to be useful, or to reduce the strength of those skills that were considered to be so strong that they were imbalanced.Īlso, changes to the game’s economy were putting non-summoing classes at a distinct disadvantage.
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